I still remember, as if it were yesterday, when my father, very serious, told me in the home kitchen that when I arrived at the university I would completely forget videogames. Well, I've spent forty and I'm still waiting for his prophecy to be fulfilled. However, my hobby remains intact. If not enhanced, since when I dedicate the little time I have, I do it for pure passion.

Video games have accompanied me throughout my life. Just like the cinema, literature or music have done. Each of them playing an important role in the way of becoming the person I am. Through video games I have lived unique stories, I have suffered painful defeats and I have been excited to beat impossible rivals. To a greater or lesser extent, almost all of us have lived these experiences at some time. We have connected with the magic that video games give off.

Now that I am a father, I use all that experience to communicate with my children through my hobbies. And video games, along with the cinema, is the most important of them. A medium that has taught me from simple entertainments with absorbent mechanics, to works that have made me reflect or marvel. It's not just about playing with my children, but about guiding them in a medium full of all kinds of proposals. And the stories about how we started playing video games and the first recreational ones we play can be part of that link between two seemingly distant generations.

Many parents barely have a few hours a week reserved for leisure. And many, although they would like to play again to relive what their children are living at that time, face the huge wall that means not understanding anything that is happening in a medium that they used to control perfectly. With this book, I hope to help you, at least, recover as much as possible a hobby that you thought was lost. As complex as it may seem, we are not so far from recreational or staying at your best friends' house to play Street Fighter II in Mega Drive.

However, this is not a children's pedagogy book. It is rather a compilation of my experiences as a gamer and father. So you can take it as the advice that a good friend would give you, keep playing and trust video games as a source of creativity, learning and fun. But all this, of course, without neglecting the dangers your child faces in modern videogames, such as online toxicity, confusing video games with products exclusively for children or the importance of self-control when playing and spending in according to what free games.

I hope that with this book you can turn the videogame into a family activity, healthy, creative and, as far as possible, educational. Because the objective of the video game is none other than to pose challenges to overcome, stories to live in the first person or situations that we will never experience in our lives.

Prepare the controls. Put your favorite game and choose the two player mode. Welcome to Player Two!

Guillermo Tato

Player Two It is a fun tutorial by Guillermo Tato for fathers fathers, edited by Minotauro. In bookstores as of 02/18/2020.



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